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Suche ne Mod!

Verfasst: 16.11.2003 15:17
von Caine
Hi,

ich suche eine Mod, bei der in einem Post links unter dem Avatar und den User-Infos eine Box angezeigt wird, welche experience-Points oder sowas anzeigt, wie auf der Seite:

http://s5.the-arena.de/community.php?werber=

Da steht HP. MP. Exp., die möcht ich auch gern ham!

Und es gibt so eine gute englische Mod-Seite und die kenn ich nich mehr, wär cool wenn ihr da mal den Link hättet!

Caine

:o

Verfasst: 16.11.2003 15:19
von Leuchte

Verfasst: 16.11.2003 15:24
von Caine
Jo, dass isse schonmal, aber kann man die auch irgendwo runterladen mit richtig schön txt-Anleitung und allem?

Caine

Verfasst: 16.11.2003 15:43
von Leuchte
spontan nur hier Klick

Verfasst: 16.11.2003 15:45
von Caine
sauber, danke!

Wenn ich jetzt nur noch die englische seite wüsste!

Aber erstma danke!

Verfasst: 16.11.2003 15:54
von Leuchte
Wenn ich jetzt nur noch die englische seite wüsste!
welche seite meinst du?

Verfasst: 16.11.2003 20:22
von Caine
Ok, ich denke die Leve-mod.php is falsch, könnt ihr die funktionsfähig reparieren ich post sie mal!

<?php
***************************************************************************
Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê level_mod.php
Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê -------------------
Ê ÊbeginÊ Ê Ê Ê Ê Ê Ê Ê : Sunday, May 18, 2003
Ê ÊcopyrightÊ Ê Ê Ê Ê Ê : Jonathan Borzilleri (jon@asylumsw.com)

Ê Ê$Id: level_mod.php, v 0.9.2a 2003/05/18 20:12:39 Jon Exp $


**************************************************************************/
/***************************************************************************

Ê ÊThis program is free software; you can redistribute it and/or modify
Ê Êit under the terms of the GNU General Public License as published by
Ê Êthe Free Software Foundation; either version 2 of the License, or
Ê Ê(at your option) any later version.

**************************************************************************/
if ( !defined('IN_PHPBB') )

die("Hacking attempt");
exit;

/* Begin HP/MP/EXP Mod

Note: all new variables used created in this mod
are prefixed with level_ to be sure of not overwriting
other variables.

/
// Are we in profile or viewtopic?
$trash = $PHP_SELF;
lpos = strrpos($trash,"/") + 1;
rpos = strpos($trash, ".php");
trash = substr($trash,$lpos,($rpos-$lpos));
if ($trash == 'profile') {
$this_user = $profiledata;
elseif ($trash == 'viewtopic') {
$this_user = $postrow[$i];

lse

die("Hacking attempt");


* LEVEL_TIME_INTERVAL
* This value is used for how far 'back' to look for the MP and HP calculations.
* For versitility, it is represented in seconds.
*
* The higher this value is, the further back it will look.
*
* By default, this value is set to 604800, which is equivalent to 7 days.
*
* Note: This value should NOT be fractional.
*/
level_time_interval = 604800;
$level_time = time() - $level_time_interval;
level_time = max($level_time, $this_user['user_regdate']);
/* Retrieve Database Variables
* These statements retrieve needed variables from the database
* put into one sql statement for efficiancy.
*
* None of this should be changed unless you know what you're doing. ;)
*/

sql = "SELECT COUNT(p.post_id), AVG(CHAR_LENGTH(pt.post_text)) FROM ".POSTS_TEXT_TABLE." pt, ".POSTS_TABLE." p WHERE pt.post_id=p.post_id AND p.poster_id='".$this_user['user_id']."' AND p.post_time>='$level_time'";
level_sql_result = $db->sql_fetchrow($db->sql_query($sql));

level_avg_chars = $level_sql_result[1];
level_mp_posts = $level_sql_result[0];
/* Calculate Level
A user's level is determined by their total number of posts.
A nice mathmatical formula is used to translate their post count
into an intager level.

Note: A user with zero (0) posts is considered level 0, however
making one (1) post, raises them to level 1.

/

f($this_user['user_posts'] < 1)

$level_level = 0;

lse

$level_level = floor( pow( log10( $this_user['user_posts'] ), 3 ) ) + 1;

/* Calculate Experience Percentage
* Experience is determined by how far the user is away
* from the next level. This is expressed as a percentage.
*
* Note: a user of level 0 has 100% experience. Making one post
* will putthem at level 1. Also, a user that is shown to have 100%
* experience will go up a level after their next post.
*
*/

f($level_level < 1)

$level_exp = "0 / 0";
$level_exp_percent = 100;

lse

$level_posts_for_next = floor( pow( 10, pow( $level_level, (1/3) ) ) );
$level_posts_for_this = max(1, floor( pow( 10, pow( ($level_level-1), (1/3) ) ) ) );
$level_exp = ($this_user['user_posts'] - $level_posts_for_this) .' / '. ($level_posts_for_next - $level_posts_for_this);

$level_exp_percent = floor( ( ($this_user['user_posts'] - $level_posts_for_this) / max( 1, ($level_posts_for_next - $level_posts_for_this) ) ) * 100 );
}
/* Calculate Maximum and Current HP
*
* Maximum HP is a function of a user's level.
* The higher level a user is, the higher maximum MP they will have.
*
* Current HP is a ratio of how many posts a user has made compared to
* how much the user has written.
*
*/

/* LEVEL_HP_POST_BONUS
* This value is the ammount of HP added to the user's max HP for each
* post they have made.
*
* Rationale: HP measure the "Quality" of the user's recent posts.
* Therefore, the more a user posts, the more they should be required to
* meet, and exceed those expectations of Quality.
*
* Note: This value may be set to any value. Negative values are not recommended.
*/
level_hp_post_bonus = .1;

/* LEVEL_AVERAGE_CHARPOST_RATIO
* This value represents how many characters per post you expect your users
* to post, on average. This can be adjusted, depending on your board and
* personal preferences.
*
* Raising this value will generally result in lower HP percentages,
* while lowering this value will result in higher HP percentages.
*
* Note: This number may be fractional, or zero. It should not be negative.
*/
level_average_charpost_ratio = 20;
if($level_level < 1)

$level_hp = "0 / 0";
$level_hp_percent = 0;

lse

$level_max_hp = ( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (1.5) );

$level_cur_hp = floor( $level_max_hp * ( $level_avg_chars / (2 * $level_average_charpost_ratio) ) );

$level_max_hp = floor($level_max_hp + ($level_hp_post_bonus * $this_user['user_posts']) );
$level_cur_hp = max(0, $level_cur_hp);
$level_cur_hp = min($level_max_hp, $level_cur_hp);

$level_hp = $level_cur_hp .' / '. $level_max_hp;
$level_hp_percent = min(100, floor( ($level_cur_hp/$level_max_hp) * 100) );

/* Calculate Maximum and Current MP
* Maximum MP is a function of a user's level.
* The higher level a user is, the higher maximum MP they will have.
*
* Current MP is based on how many posts a user has made within a
* specified time period. The more posts they have made, the lower
* their MP will be.
*/
/* LEVEL_MP_TIME_BONUS
* This value is the ammount of MP is added to the user's max mp for each
* unit of $level_time_interval that has passed since they registered.
*
* For example, using the default time interval of 7 days,
* and the default mp bonus of 1, a user who has been registered for
* one year (52 weeks) will have 52 mp added to their normal maximum.
*
* Rationale: The rational behind this is that users who have been
* registered longer should have more MP to post with than newer users.
* Even if they are of the same Exp level.
*
* Note: This can theoretically be any number, positive, negative, zero, or fractional.
* If zero, a user gains no bonus MP, if negative, a user will have less MP the longer
* they're registered. This is not recommended.
*/
level_mp_time_bonus = 1;
/* LEVEL_MP_POST_COST
* This value represents how much MP each post costs a user.
* The number of posts the user has made in the time period
* specified in $level_mp_time will each cost this ammount of
* MP, which will be subtracted from the user's max MP.
*
* In general, raising this value will decrease the ammount of
* MP users will have, while lowering it will increase the ammount
* of MP users have.
*
* Note: This value may be fractional. It should NOT be negative.
* It MAY be set to zero, but it will cause everyone to have Max
* MP.
*/
level_mp_post_cost = 1;
if($level_level < 1)

$level_mp = '0 / 0';
$level_mp_percent = 0;

lse

$level_max_mp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (pi()) + ($level_mp_time_bonus * ( (time()-$this_user['user_regdate']) / $level_time_interval) ) );

$level_cur_mp = floor($level_max_mp - ($level_mp_posts * $level_mp_post_cost));
$level_cur_mp = min($level_cur_mp, $level_max_mp);
$level_cur_mp = max($level_cur_mp, 0);
$level_mp = $level_cur_mp .' / '. $level_max_mp;
$level_mp_percent = floor($level_cur_mp / $level_max_mp * 100 );

>

Da is immer mal if und else kaputt aber ich will auch nix verjehrt machen, kuckt euch das mal durch!