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[Erledigt]HP MP EXP-Bar Debug?

Verfasst: 28.04.2012 17:26
von Shorty1968
Ich habe mir diesen MOD http://www.phpbb-es.com/foro/mods-desar ... 21718.html eingebaut und er funktioniert auch soweit nur bekomme ich folgende Debug meldung nicht weg?

Code: Alles auswählen

[phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2167: Undefined variable: posts_per_day
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Notice: in file [ROOT]/viewtopic.php on line 2271: Undefined variable: level_posts_for_this
    [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5246: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3960)
    [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5248: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3960)
    [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5249: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3960)
    [phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 5250: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3960)
Lösung des Debug:
Öffne viewtopic.php
open viewtopic.php

Suche:
Find:

Code: Alles auswählen

   //
   // Level Bar 0.0.1 [ www.TeskilatForum.neT ] - Start
   //

   /* Determine Level
   *
   * A users level is determined by their total number of posts.
   * We use a nice mathmatical formula to translate a post count
   * into a level.
   * Note, a user with zero posts is level 0
   *
   */
   
   if($user_cache[$poster_id]['posts'] < 1)
   {
         $level_level = 0;
   }
   else
   {
         $level_level = floor( pow( log10( $user_cache[$poster_id]['posts'] ), 3 ) ) + 1;
   }

   /* Determine HP
   *
   * HP is based on user activity.
   * Max HP is based on the users level, and will be the same for
   * all users of the same level.
   *
   * Current HP is based on the users posts per day.
   * The higher the users posts per day (ppd), the more hp
   * they will have. A user with average ppd (as set below)
   * will have 50% of their hp. As a user goes over the average
   * ppd, they will have more hp, but the gains will lessen
   * as the users ppd goes up. This makes it difficult, but not
   * impossible to have 100% hp.
   *
   * For users with under the average ppd, they will have
   * hp equal to 1/2 the percentage their ppd is of average.
   * ie- a user with 2.5 ppd, and an average ppd of 5
   * will have 25% hp.
   *
   * Users who miraculously manage to get higher than 100%
   * of their max health. (by posting far more than average)
   * will get a bonus to their max hp.
   *
   * Note that a user with a level of zero, has 0 / 0 hp.
   *
   */

   /*
   * This value determines what the 'average' posts per day is
   * Users above this value will have more hp, and users below
   * will have less. A user with exactly this posts per day
   * will have 50% of his max hp.
   *
   * This variable should NOT be zero.
   * You may set this to a decimal amount (eg 5.1, 2.35)
   */
      $level_avg_ppd = 5;

   /*
   * this value sets how hard it is to achieve 100%
   * hp. The higher you set it, the harder it is to
   * get full hp.
   *
   * to judge how high to set it, a user must have
   * posts per day equal to the $level_avg_ppd plus
   * the number set below.
   *
   * This should NOT be zero.
   */
      $level_bonus_redux = 5;

   /*
   * We need to calculate the user's
   * posts per day because it's not done for us,
   * unlike in profile.php
   */
     $level_user_ppd = ($user_cache[$poster_id]['posts'] / max(1, round( ( time() - $user_cache[$poster_id]['user_regdate'] ) / 86400 )));

   if($level_level < 1)
   {
         $level_hp = '0 / 0';
         $level_hp_percent = 0;
   }
   else
   {
         $level_max_hp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (1.5) );
   
         if($posts_per_day >= $level_avg_ppd)
         {
               $level_hp_percent = floor( (.5 + (($level_user_ppd - $level_avg_ppd) / ($level_bonus_redux * 2)) ) * 100);
         }
         else
         {
               $level_hp_percent = floor( $level_user_ppd / ($level_avg_ppd / 50) );
         }
   
         if($level_hp_percent > 100)
         {
               //Give the User bonus max HP if they have more than 100% hp
               $level_max_hp += floor( ($level_hp_percent - 100) * pi() );
               $level_hp_percent = 100;
         }
         else
         {
               $level_hp_percent = max(0, $level_hp_percent);
         }
   
         $level_cur_hp = floor($level_max_hp * ($level_hp_percent / 100) );
   
         //Be sure that a user has no more than max
         //and no less than zero hp.
         $level_cur_hp = max(0, $level_cur_hp);
         $level_cur_hp = min($level_max_hp, $level_cur_hp);
   
         $level_hp = $level_cur_hp . ' / ' . $level_max_hp;
   }


   /* Determine MP
   *
   * MP is calculated by how long the user has been around
   * and how often they post.
   *
   * Max MP is based on level, and increases with level
   * Each post a user makes costs them mp,
   * and a user regenerates mp proportional to how
   * many days they have been registered
   *
   */

   //Number of days the user has been at the forums.
   $level_user_days = max(1, round( ( time() - $user_cache[$poster_id]['user_regdate'] ) / 86400 ));

   //The mp cost for one post.
   //Raising this value will generally decrease the current
   // mp for most posters.
   //This may be set to a decimal value (eg, 2, 2.1, 3.141596)
   //This should NOT be set to 0
   $level_post_mp_cost = 1;

   //This determines how much mp a user regenerates per day
   //Raising this value will generally increase the current
   // mp for most posters.
   //This may be set to a decimal value (eg, 3, 3.5, 2.71828)
   //This should NOT be set to 0
   $level_mp_regen_per_day = 4;

   if($level_level < 1)
   {
         $level_mp = '0 / 0';
         $level_mp_percent = 100;
   }
   else
   {
         $level_max_mp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (pi()) );
   
         $level_mp_cost = $user_cache[$poster_id]['posts'] * $level_post_mp_cost;
   
         $level_mp_regen = max(1, $level_user_days * $level_mp_regen_per_day);
   
         $level_cur_mp = floor($level_max_mp - $level_mp_cost + $level_mp_regen);
         $level_cur_mp = max(0, $level_cur_mp);
         $level_cur_mp = min($level_max_mp, $level_cur_mp);
   
         $level_mp = $level_cur_mp . ' / ' . $level_max_mp;
   
         $level_mp_percent = floor($level_cur_mp / $level_max_mp * 100);
   }


   /* Determine EXP percentage
   *
   * Experience is determined by how far the user is away
   * from the next level. This is expressed as a percentage.
   *
   * Note, a user of level 0 has 100% experience. Making one post
   * will put them at level 1. Also, a user that is shown to have 100%
   * experience, will go up a level on their next post.
   *
   */

   if($level_level == 0)
   {
         $level_exp = '0 / 0';
         $level_exp_percent = 100;
   }
   else
   {
         $level_posts_for_next = floor( pow( 10, pow( $level_level, (1/3) ) ) );

      $level_exp = $user_cache[$poster_id]['posts'] . ' / ' . $level_posts_for_next;
      $level_exp_percent = floor( ($user_cache[$poster_id]['posts'] - $level_posts_for_this) / max(1,($level_posts_for_next - $level_posts_for_this)) * 100);   
   }

   //
   // Level Bar 0.0.1 [ www.TeskilatForum.neT ] - End
   //
Ersetze es mit:
Replice with:

Code: Alles auswählen

// Level Bar 0.0.1 [ www.TeskilatForum.neT ] - Start
   //

   /* Determine Level
   *
   * A users level is determined by their total number of posts.
   * We use a nice mathmatical formula to translate a post count
   * into a level.
   * Note, a user with zero posts is level 0
   *
   */
   
   if($user_cache[$poster_id]['posts'] < 1)
   {
         $level_level = 0;
   }
   else
   {
         $level_level = floor( pow( log10( $user_cache[$poster_id]['posts'] ), 3 ) ) + 1;
   }

   /* Determine HP
   *
   * HP is based on user activity.
   * Max HP is based on the users level, and will be the same for
   * all users of the same level.
   *
   * Current HP is based on the users posts per day.
   * The higher the users posts per day (ppd), the more hp
   * they will have. A user with average ppd (as set below)
   * will have 50% of their hp. As a user goes over the average
   * ppd, they will have more hp, but the gains will lessen
   * as the users ppd goes up. This makes it difficult, but not
   * impossible to have 100% hp.
   *
   * For users with under the average ppd, they will have
   * hp equal to 1/2 the percentage their ppd is of average.
   * ie- a user with 2.5 ppd, and an average ppd of 5
   * will have 25% hp.
   *
   * Users who miraculously manage to get higher than 100%
   * of their max health. (by posting far more than average)
   * will get a bonus to their max hp.
   *
   * Note that a user with a level of zero, has 0 / 0 hp.
   *
   */

   /*
   * This value determines what the 'average' posts per day is
   * Users above this value will have more hp, and users below
   * will have less. A user with exactly this posts per day
   * will have 50% of his max hp.
   *
   * This variable should NOT be zero.
   * You may set this to a decimal amount (eg 5.1, 2.35)
   */
      $level_avg_ppd = 5;

   /*
   * this value sets how hard it is to achieve 100%
   * hp. The higher you set it, the harder it is to
   * get full hp.
   *
   * to judge how high to set it, a user must have
   * posts per day equal to the $level_avg_ppd plus
   * the number set below.
   *
   * This should NOT be zero.
   */
      $level_bonus_redux = 5;

   /*
   * We need to calculate the user's
   * posts per day because it's not done for us,
   * unlike in profile.php
   */
     $level_user_ppd = ($user_cache[$poster_id]['posts'] / max(1, round( ( time() - $user_cache[$poster_id]['user_regdate'] ) / 86400 )));

   if($level_level < 1)
   {
         $level_hp = '0 / 0';
         $level_hp_percent = 0;
   }
   else
   {
         $level_max_hp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (1.5) );
   
         {
               $level_hp_percent = floor( (.5 + (($level_user_ppd - $level_avg_ppd) / ($level_bonus_redux * 2)) ) * 100);
         }
   
         if($level_hp_percent > 100)
         {
               //Give the User bonus max HP if they have more than 100% hp
               $level_max_hp += floor( ($level_hp_percent - 100) * pi() );
               $level_hp_percent = 100;
         }
         else
         {
               $level_hp_percent = max(0, $level_hp_percent);
         }
   
         $level_cur_hp = floor($level_max_hp * ($level_hp_percent / 100) );
   
         //Be sure that a user has no more than max
         //and no less than zero hp.
         $level_cur_hp = max(0, $level_cur_hp);
         $level_cur_hp = min($level_max_hp, $level_cur_hp);
   
         $level_hp = $level_cur_hp . ' / ' . $level_max_hp;
   }


   /* Determine MP
   *
   * MP is calculated by how long the user has been around
   * and how often they post.
   *
   * Max MP is based on level, and increases with level
   * Each post a user makes costs them mp,
   * and a user regenerates mp proportional to how
   * many days they have been registered
   *
   */

   //Number of days the user has been at the forums.
   $level_user_days = max(1, round( ( time() - $user_cache[$poster_id]['user_regdate'] ) / 86400 ));

   //The mp cost for one post.
   //Raising this value will generally decrease the current
   // mp for most posters.
   //This may be set to a decimal value (eg, 2, 2.1, 3.141596)
   //This should NOT be set to 0
   $level_post_mp_cost = 1;

   //This determines how much mp a user regenerates per day
   //Raising this value will generally increase the current
   // mp for most posters.
   //This may be set to a decimal value (eg, 3, 3.5, 2.71828)
   //This should NOT be set to 0
   $level_mp_regen_per_day = 4;

   if($level_level < 1)
   {
         $level_mp = '0 / 0';
         $level_mp_percent = 100;
   }
   else
   {
         $level_max_mp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (pi()) );
   
         $level_mp_cost = $user_cache[$poster_id]['posts'] * $level_post_mp_cost;
   
         $level_mp_regen = max(1, $level_user_days * $level_mp_regen_per_day);
   
         $level_cur_mp = floor($level_max_mp - $level_mp_cost + $level_mp_regen);
         $level_cur_mp = max(0, $level_cur_mp);
         $level_cur_mp = min($level_max_mp, $level_cur_mp);
   
         $level_mp = $level_cur_mp . ' / ' . $level_max_mp;
   
         $level_mp_percent = floor($level_cur_mp / $level_max_mp * 100);
   }


   /* Determine EXP percentage
   *
   * Experience is determined by how far the user is away
   * from the next level. This is expressed as a percentage.
   *
   * Note, a user of level 0 has 100% experience. Making one post
   * will put them at level 1. Also, a user that is shown to have 100%
   * experience, will go up a level on their next post.
   *
   */

   if($level_level == 0)
   {
         $level_exp = '0 / 0';
         $level_exp_percent = 100;
   }
   else
   {
         $level_posts_for_next = floor( pow( 10, pow( $level_level, (1/3) ) ) );

      $level_exp = $user_cache[$poster_id]['posts'] . ' / ' . $level_posts_for_next;
      $level_exp_percent = floor( ($user_cache[$poster_id]['posts']) / max(1,($level_posts_for_next)) * 100);   
   }

   //
   // Level Bar 0.0.1 [ www.TeskilatForum.neT ] - End