Suche ne Mod!

Du suchst einen bestimmten Mod, weißt aber nicht genau wo bzw. ob er überhaupt existiert? Wenn dir dieser Artikel nicht weiterhilft, kannst du hier den von dir gewünschten/gesuchten Mod beschreiben ...
Falls ein Mod-Autor eine der Anfragen hier aufnimmt um einen neuen Mod zu entwicklen, geht's in phpBB 2.0: Mods in Entwicklung weiter.
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Caine

Suche ne Mod!

Beitrag von Caine »

Hi,

ich suche eine Mod, bei der in einem Post links unter dem Avatar und den User-Infos eine Box angezeigt wird, welche experience-Points oder sowas anzeigt, wie auf der Seite:

http://s5.the-arena.de/community.php?werber=

Da steht HP. MP. Exp., die möcht ich auch gern ham!

Und es gibt so eine gute englische Mod-Seite und die kenn ich nich mehr, wär cool wenn ihr da mal den Link hättet!

Caine

:o
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Leuchte
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Beiträge: 9179
Registriert: 26.05.2003 14:57
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Beitrag von Leuchte »

Caine

Beitrag von Caine »

Jo, dass isse schonmal, aber kann man die auch irgendwo runterladen mit richtig schön txt-Anleitung und allem?

Caine
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Leuchte
Ehemaliges Teammitglied
Beiträge: 9179
Registriert: 26.05.2003 14:57
Wohnort: Duisburg
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Beitrag von Leuchte »

spontan nur hier Klick
Caine

Beitrag von Caine »

sauber, danke!

Wenn ich jetzt nur noch die englische seite wüsste!

Aber erstma danke!
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Leuchte
Ehemaliges Teammitglied
Beiträge: 9179
Registriert: 26.05.2003 14:57
Wohnort: Duisburg
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Beitrag von Leuchte »

Wenn ich jetzt nur noch die englische seite wüsste!
welche seite meinst du?
Caine

Beitrag von Caine »

Ok, ich denke die Leve-mod.php is falsch, könnt ihr die funktionsfähig reparieren ich post sie mal!

<?php
***************************************************************************
Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê level_mod.php
Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê Ê -------------------
Ê ÊbeginÊ Ê Ê Ê Ê Ê Ê Ê : Sunday, May 18, 2003
Ê ÊcopyrightÊ Ê Ê Ê Ê Ê : Jonathan Borzilleri (jon@asylumsw.com)

Ê Ê$Id: level_mod.php, v 0.9.2a 2003/05/18 20:12:39 Jon Exp $


**************************************************************************/
/***************************************************************************

Ê ÊThis program is free software; you can redistribute it and/or modify
Ê Êit under the terms of the GNU General Public License as published by
Ê Êthe Free Software Foundation; either version 2 of the License, or
Ê Ê(at your option) any later version.

**************************************************************************/
if ( !defined('IN_PHPBB') )

die("Hacking attempt");
exit;

/* Begin HP/MP/EXP Mod

Note: all new variables used created in this mod
are prefixed with level_ to be sure of not overwriting
other variables.

/
// Are we in profile or viewtopic?
$trash = $PHP_SELF;
lpos = strrpos($trash,"/") + 1;
rpos = strpos($trash, ".php");
trash = substr($trash,$lpos,($rpos-$lpos));
if ($trash == 'profile') {
$this_user = $profiledata;
elseif ($trash == 'viewtopic') {
$this_user = $postrow[$i];

lse

die("Hacking attempt");


* LEVEL_TIME_INTERVAL
* This value is used for how far 'back' to look for the MP and HP calculations.
* For versitility, it is represented in seconds.
*
* The higher this value is, the further back it will look.
*
* By default, this value is set to 604800, which is equivalent to 7 days.
*
* Note: This value should NOT be fractional.
*/
level_time_interval = 604800;
$level_time = time() - $level_time_interval;
level_time = max($level_time, $this_user['user_regdate']);
/* Retrieve Database Variables
* These statements retrieve needed variables from the database
* put into one sql statement for efficiancy.
*
* None of this should be changed unless you know what you're doing. ;)
*/

sql = "SELECT COUNT(p.post_id), AVG(CHAR_LENGTH(pt.post_text)) FROM ".POSTS_TEXT_TABLE." pt, ".POSTS_TABLE." p WHERE pt.post_id=p.post_id AND p.poster_id='".$this_user['user_id']."' AND p.post_time>='$level_time'";
level_sql_result = $db->sql_fetchrow($db->sql_query($sql));

level_avg_chars = $level_sql_result[1];
level_mp_posts = $level_sql_result[0];
/* Calculate Level
A user's level is determined by their total number of posts.
A nice mathmatical formula is used to translate their post count
into an intager level.

Note: A user with zero (0) posts is considered level 0, however
making one (1) post, raises them to level 1.

/

f($this_user['user_posts'] < 1)

$level_level = 0;

lse

$level_level = floor( pow( log10( $this_user['user_posts'] ), 3 ) ) + 1;

/* Calculate Experience Percentage
* Experience is determined by how far the user is away
* from the next level. This is expressed as a percentage.
*
* Note: a user of level 0 has 100% experience. Making one post
* will putthem at level 1. Also, a user that is shown to have 100%
* experience will go up a level after their next post.
*
*/

f($level_level < 1)

$level_exp = "0 / 0";
$level_exp_percent = 100;

lse

$level_posts_for_next = floor( pow( 10, pow( $level_level, (1/3) ) ) );
$level_posts_for_this = max(1, floor( pow( 10, pow( ($level_level-1), (1/3) ) ) ) );
$level_exp = ($this_user['user_posts'] - $level_posts_for_this) .' / '. ($level_posts_for_next - $level_posts_for_this);

$level_exp_percent = floor( ( ($this_user['user_posts'] - $level_posts_for_this) / max( 1, ($level_posts_for_next - $level_posts_for_this) ) ) * 100 );
}
/* Calculate Maximum and Current HP
*
* Maximum HP is a function of a user's level.
* The higher level a user is, the higher maximum MP they will have.
*
* Current HP is a ratio of how many posts a user has made compared to
* how much the user has written.
*
*/

/* LEVEL_HP_POST_BONUS
* This value is the ammount of HP added to the user's max HP for each
* post they have made.
*
* Rationale: HP measure the "Quality" of the user's recent posts.
* Therefore, the more a user posts, the more they should be required to
* meet, and exceed those expectations of Quality.
*
* Note: This value may be set to any value. Negative values are not recommended.
*/
level_hp_post_bonus = .1;

/* LEVEL_AVERAGE_CHARPOST_RATIO
* This value represents how many characters per post you expect your users
* to post, on average. This can be adjusted, depending on your board and
* personal preferences.
*
* Raising this value will generally result in lower HP percentages,
* while lowering this value will result in higher HP percentages.
*
* Note: This number may be fractional, or zero. It should not be negative.
*/
level_average_charpost_ratio = 20;
if($level_level < 1)

$level_hp = "0 / 0";
$level_hp_percent = 0;

lse

$level_max_hp = ( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (1.5) );

$level_cur_hp = floor( $level_max_hp * ( $level_avg_chars / (2 * $level_average_charpost_ratio) ) );

$level_max_hp = floor($level_max_hp + ($level_hp_post_bonus * $this_user['user_posts']) );
$level_cur_hp = max(0, $level_cur_hp);
$level_cur_hp = min($level_max_hp, $level_cur_hp);

$level_hp = $level_cur_hp .' / '. $level_max_hp;
$level_hp_percent = min(100, floor( ($level_cur_hp/$level_max_hp) * 100) );

/* Calculate Maximum and Current MP
* Maximum MP is a function of a user's level.
* The higher level a user is, the higher maximum MP they will have.
*
* Current MP is based on how many posts a user has made within a
* specified time period. The more posts they have made, the lower
* their MP will be.
*/
/* LEVEL_MP_TIME_BONUS
* This value is the ammount of MP is added to the user's max mp for each
* unit of $level_time_interval that has passed since they registered.
*
* For example, using the default time interval of 7 days,
* and the default mp bonus of 1, a user who has been registered for
* one year (52 weeks) will have 52 mp added to their normal maximum.
*
* Rationale: The rational behind this is that users who have been
* registered longer should have more MP to post with than newer users.
* Even if they are of the same Exp level.
*
* Note: This can theoretically be any number, positive, negative, zero, or fractional.
* If zero, a user gains no bonus MP, if negative, a user will have less MP the longer
* they're registered. This is not recommended.
*/
level_mp_time_bonus = 1;
/* LEVEL_MP_POST_COST
* This value represents how much MP each post costs a user.
* The number of posts the user has made in the time period
* specified in $level_mp_time will each cost this ammount of
* MP, which will be subtracted from the user's max MP.
*
* In general, raising this value will decrease the ammount of
* MP users will have, while lowering it will increase the ammount
* of MP users have.
*
* Note: This value may be fractional. It should NOT be negative.
* It MAY be set to zero, but it will cause everyone to have Max
* MP.
*/
level_mp_post_cost = 1;
if($level_level < 1)

$level_mp = '0 / 0';
$level_mp_percent = 0;

lse

$level_max_mp = floor( (pow( $level_level, (1/4) ) ) * (pow( 10, pow( $level_level+2, (1/3) ) ) ) / (pi()) + ($level_mp_time_bonus * ( (time()-$this_user['user_regdate']) / $level_time_interval) ) );

$level_cur_mp = floor($level_max_mp - ($level_mp_posts * $level_mp_post_cost));
$level_cur_mp = min($level_cur_mp, $level_max_mp);
$level_cur_mp = max($level_cur_mp, 0);
$level_mp = $level_cur_mp .' / '. $level_max_mp;
$level_mp_percent = floor($level_cur_mp / $level_max_mp * 100 );

>

Da is immer mal if und else kaputt aber ich will auch nix verjehrt machen, kuckt euch das mal durch!
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