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if ( defined ('IN_ADR_BATTLE'))
{
$lang['Adr_battle_equipment']='Equip Prior to Battle';
$lang['Adr_battle_select_armor']='Select Armour:';
$lang['Adr_battle_select_buckler']='Select a Shield:';
$lang['Adr_battle_select_helm']='Select a Helm:';
$lang['Adr_battle_select_gloves']='Select Gloves:';
$lang['Adr_battle_select_amulet']='Select an Amulet:';
$lang['Adr_battle_select_ring']='Select a Ring:';
$lang['Adr_battle_no_armor']='No Armour';
$lang['Adr_battle_no_buckler']='No Shield';
$lang['Adr_battle_no_helm']='No Helm';
$lang['Adr_battle_no_gloves']='No Gloves';
$lang['Adr_battle_no_amulet']='No Amulet';
$lang['Adr_battle_no_ring']='No Ring';
$lang['Adr_battle_fight']='Begin Battle';
$lang['Adr_no_monsters']='No monster corresponds to your level. <br /><br />Please speak to your forum administrator.';
$lang['Adr_attack']='Attack Power';
$lang['Adr_defense']='Defence Power';
$lang['Adr_attack_opponent']='Attack';
$lang['Adr_defend_opponent']='Defend';
$lang['Adr_flee_opponent']='Flee';
$lang['Adr_spell_opponent']='Use a Magic Item';
$lang['Adr_actions_opponent']='Actions';
$lang['Adr_potion_opponent']='Use a Potion';
$lang['Adr_battle_no_weapon']='Bare Fists';
$lang['Adr_battle_no_spell']='No Magic Item';
$lang['Adr_battle_no_potion']='No Potion';
$lang['Adr_battle_critical_hit']='Critical Hit!';
$lang['Adr_battle_won']='You inflict a death blow of %s damage and leave victorious from the battle!. You earn %s experience, %s Spirit Points (SP) and %s %s';
$lang['Adr_battle_pvp_won']='You inflict a death blow of %s damage and leave victorious from the battle!. You earn %s experience and %s %s';
$lang['Adr_battle_stolen_items']='You recover your stolen items from %s\'s dead corpse';
$lang['Adr_battle_stolen_items_lost']='%s runs off with your stolen goods!';
$lang['Adr_battle_return']='Click %shere%s to fight again';
$lang['Adr_battle_opponent_attack_success']='%s strikes inflicting to you %s damage.';
$lang['Adr_battle_opponent_spell_success2']='%s casts a spell upon you inflicting %s damage.';
$lang['Adr_battle_opponent_spell_success']='%s casts %s upon you inflicting %s damage.';
$lang['Adr_battle_opponent_spell_failure']='Your opponent attempts to cast a spell upon you, but fails.';
$lang['Adr_battle_opponent_attack_failure']='Your opponent did not manage to hurt you.';
$lang['Adr_battle_defend']='You defend against your opponents strike.';
$lang['Adr_battle_regen_xp']='You regenerate %s Health points!';
$lang['Adr_battle_regen_mp']='You regenerate %s Mana points ';
$lang['Adr_battle_lost']='%s inflicts a death blow of %s damage...you fall lifeless to the ground.';
$lang['Adr_battle_double_ko']='You and %s inflict death blows upon one another...both falling lifeless to the ground.';
$lang['Adr_battle_pvp_lost']='Your opponent inflicts a death blow of %s damage...you fall lifeless to the ground.';
$lang['Adr_battle_temple']='Click %shere%s to go to the temple';
$lang['Adr_character_return']='Click %shere%s to return to your character page';
$lang['Adr_battle_character_dead']='You can not fight if you\'re not alive!';
$lang['Adr_battle_flee']='You flee cowardly!';
$lang['Adr_battle_opponent_thief_success']='%s successfully steals the %s from your inventory!';
$lang['Adr_battle_opponent_thief_failure']='%s attempts to steal the %s from your inventory but failed';
$lang['Adr_battle_opponent_thief_points']='%s successfully steals %s %s from your pocket!';
$lang['Adr_battle_spell_monster_str_success']='%s casts a powerful elemental spell inflicts %s damage upon you!';
$lang['Adr_battle_spell_monster_same_success']='%s casts an elemental spell conflicting with your own element inflicting %s damage';
$lang['Adr_battle_spell_monster_weak_success']='%s casts a weak elemental spell inflicting %s damage upon your opponent!';
$lang['Adr_battle_spell_success']='You cast %s inflicting %s damage upon your opponent!';
$lang['Adr_battle_spell_oppose_str_success']='Your powerful elemental spell inflicts %s damage upon your opponent!';
$lang['Adr_battle_spell_oppose_same_success']='Your elemental spell conflicts with your opponents element inflicting %s damage';
$lang['Adr_battle_spell_oppose_weak_success']='Your weak elemental spell inflicts %s damage upon your opponent!';
$lang['Adr_battle_spell_failure']='You cast %s but you fail to inflict any damage upon your opponent';
$lang['Adr_battle_spell_defensive_success']='You cast %s increasing your physical attack and defence power by %s points!';
$lang['Adr_battle_spell_dura']='Your spell has run out of charge and is no longer usable';
$lang['Adr_battle_spell_dura_fail']='Your spell has run out of charge and is no longer usable';
$lang['Adr_battle_spell_def_dura']='You cast %s increasing your physical attack and defence power by %s points!.<br /> Your spell has run out of charge and is no longer usable';
$lang['Adr_battle_potion_hp_dura']='Drinking a %s gains you %s Health points!.<br />You discard the %s';
$lang['Adr_battle_potion_hp_dura_none']='You attempt to drink the %s but you are already at full health!.<br />You discard the %s';
$lang['Adr_battle_potion_hp_success_none']='You attempt to drink the %s but you are already at full health!.';
$lang['Adr_battle_potion_mp_dura_none']='You attempt to drink the %s but you are already at full mana!.<br />You discard the %s';
$lang['Adr_battle_potion_mp_success_none']='You attempt to drink the %s but you are already at full mana!.';
$lang['Adr_battle_potion_mp_dura']='Drinking a %s gains you %s Mana points!.<br />You discard the %s';
$lang['Adr_battle_potion_hp_success']='Drinking a %s restores you %s Health points!';
$lang['Adr_battle_potion_mp_success']='Drinking a %s restores you %s Mana points!';
$lang['Adr_battle_attack_success']='You inflict %s damage upon your opponent with a %s.';
$lang['Adr_battle_attack_weap_str']='You strike your opponent with a %s elemental weapon inflicting a powerful %s damage!.';
$lang['Adr_battle_attack_weap_same']='You conflict %s elements with your opponent dealing %s damage.';
$lang['Adr_battle_attack_weap_weak']='You strike a weak %s elemental weapon upon your opponent inflicting %s damage!.';
$lang['Adr_battle_attack_dura']='Your %s has broken and is discarded';
$lang['Adr_battle_attack_failure']='You use your %s but miss your attack!';
$lang['Adr_battle_attack_bare']='You inflict %s damage upon your opponent with your bare fists!.';
$lang['Adr_battle_attack_bare_fail']='You attempt to strike you opponent with your bare fists but miss!';
$lang['Adr_battle_flee_fail']='You attempt to flee from battle but fail';
$lang['Adr_battle_check']='Incorrect MP cost check. Please contact your ADR administrator';
$lang['Adr_character_battle_statistics']='Battle Statistics';
$lang['Adr_character_victories']='Victories';
$lang['Adr_character_defeats']='Defeats';
$lang['Adr_character_flees']='Flees';
$lang['Adr_character_double_ko']='Double KO\'s';
$lang['Adr_character_battle_skills']='Battle & Skill Limits';
$lang['Adr_character_battle_limit']='Monster Arena Battles Remaining:';
$lang['Adr_character_skill_limit']='Skill Use Remaining:';
$lang['Adr_character_trading_limit']='Trading Skill Remaining:';
$lang['Adr_character_thief_limit']='Theft Skill Remaining:';
$lang['Adr_character_battle_history']='View battle history';
$lang['Adr_battle_result']='Battle result';
$lang['Adr_battle_result_victory']='Victory';
$lang['Adr_battle_result_defeat']='Defeat';
$lang['Adr_battle_result_flee']='Escape';
$lang['Adr_battle_result_double_ko']='Double KO!';
$lang['Adr_battle_monster_name']='Monster\'s name';
$lang['Adr_battle_monster_level']='Monster\'s level';
$lang['Adr_battle_disabled']='The battle system is unavailable at the moment. Please try again later';
$lang['Adr_battle_over_weight'] = 'You are currently over-weight<br /><br />You need to off load some items before you can battle';
$lang['Adr_battle_limit']='You have used up your battle quota for today';
$lang['Adr_battle_force_lvl_up']='You need to level your character up before being able to battle again.';
}
if ( defined ('IN_ADR_TEMPLE'))
{
$lang['Adr_temple_settings_explain']='Here you can manage the options of the temple';
$lang['Adr_temple_heal_cost']='Cost to fully heal a character (by level)';
$lang['Adr_temple_resurrect_cost']='Cost to resurrect a character (by level)';
$lang['Adr_battle_progress']='You first have to end your current battle.';
$lang['Adr_temple_heal_cost']='Heal cost';
$lang['Adr_temple_resurrect_cost']='Resurrection cost';
$lang['Adr_temple_heal']='Healing Light';
$lang['Adr_temple_resurrect']='Resurrect';
$lang['Adr_temple']='Temple';
$lang['Adr_temple_resurrect_instead']='You need to resurrect your character, not simply heal!';
$lang['Adr_temple_heal_not']='You do not need to be healed';
$lang['Adr_temple_heal_instead']='You do not need to be resurrected';
$lang['Adr_temple_healed']='You are now fully healed and ready for battle.';
$lang['Adr_temple_resurrected']='You have been revived!';
}
if ( defined ('IN_ADR_CELL'))
{
$lang['Adr_cell_admin_title_explain']='Here you can imprison or free your users, define their prison sentence or amend their pledge amount';
$lang['Adr_cell_admin_select_user']='Select a user to imprison';
$lang['Adr_cell_admin_select']='Imprison this user';
$lang['Adr_cell_admin_time']='Prison sentence';
$lang['Adr_cell_admin_time_explain']='Theses values represent the time during which the user will not be authorised to access the forums';
$lang['Adr_cell_admin_caution']='Pledge amount';
$lang['Adr_cell_admin_caution_explain']='This is the amount of points the user has to pay to be freed. Set to 0 if you do not want to use this feature or if you do not use a point system on your forums';
$lang['Adr_cell_admin_celled_ok']='The selected user has been successfully imprisoned';
$lang['Adr_cell_admin_uncelled_ok']='The selected users have been successfully released';
$lang['Adr_cell_admin_celled_users']='Imprisoned users';
$lang['Adr_cell_admin_celled_name']='Name';
$lang['Adr_cell_admin_celled_caution']='Pledge';
$lang['Adr_cell_admin_celled_time']='Remaining time';
$lang['Adr_cell_admin_celled_free']='Free';
$lang['Adr_cell_admin_manual_update']='Update the prison sentences';
$lang['Adr_cell_admin_manual_update_explain']='The update of the sentences is made while imprisoned users are connected to your forums. If a user has not come to your forums in a while, the values you see may be incorrect. Click on this button to correct this problem.';
$lang['Adr_cell_admin_celled_manual_update_ok']='Update of the prison sentences made successfully. The following users have been freed:<br />';
$lang['Adr_cell_sentence_example']='You have been imprisoned because of offensive language';
$lang['Adr_cell_sentence']='Sentence';
$lang['Adr_cell_sentence_explain']='This text will explain the detention reason to the user';
$lang['Adr_cell_title']='Detention';
$lang['Adr_cell_explain']='A site admin has been decided to imprison you. This will last';
$lang['Adr_cell_time_explain']='Until this time, you will not be able to access these forums';
$lang['Adr_cell_caution']='It is possible for you to be released from prison by paying a pledge to the sum of ';
$lang['Adr_cell_caution_pay']='Pay the pledge';
$lang['Adr_cell_free']='You have now been released from prison. Be careful not to return to it. <br /><br />Click <a href="'.append_sid("index.php").'">here</a> to go the forums index';
$lang['Adr_cell_celled_time']='Imprisonment duration';
$lang['Adr_cell_judge_user']='Judge this user';
$lang['Adr_cell_judgement']='Judgement';
$lang['Adr_cell_freeable']='Can be freed';
$lang['Adr_cell_freeable_explain']='If you check this option, the others users will be able to judge this user';
$lang['Adr_cell_cautionnable']='Pledge can be paid';
$lang['Adr_cell_cautionnable_explain']='If you check this option, others users will be able to pay the pledge for this user';
$lang['Adr_cell_admin_celled_users_explain']='You can edit the imprisoned users by clicking on their name';
$lang['Adr_cell_admin_celled_edited_ok']='This user has been edited successfully';
$lang['Adr_cell_selected_celled']='Selected user:';
$lang['Adr_cell_judgement_none']='No users are actually imprisoned';
$lang['Adr_cell_celled_list']='See the imprisonment history';
$lang['Adr_cell_celled_date']='Imprisonment date';
$lang['Adr_cell_freed_type']='Freed by';
$lang['Adr_cell_judgement_never']='No users have been imprisoned yet';
$lang['Adr_cell_freed_type_still']='This user is still imprisoned';
$lang['Adr_cell_freed_type_time']='End of the detention period';
$lang['Adr_cell_freed_type_admin']='Courthouse';
$lang['Adr_cell_celled_list_history']='Imprisonment history';
$lang['Adr_cell_imprisonments']='Total imprisonment';
$lang['Adr_cell_admin_celled_blank']='Clear this users imprisonment history';
$lang['Adr_cell_admin_celled_blank_explain']='If you check this option, this userss imprisonment history will be deleted';
$lang['Adr_cell_admin_update_error']='Error during the update of the jail setting';
$lang['Adr_cell_updated_return_settings']='The jail settings have been edited successfully. <br /><br />Click %shere%s to return to the jail management';
$lang['Adr_cell_settings_explain']='Here you can edit the general settings of the jail system';
$lang['Adr_cell_settings_bars']='Display the avatar of imprisoned users behind cell bars';
$lang['Adr_cell_settings_celleds']='Display the total imprisonment number for this user on topics and in their profile';
$lang['Adr_cell_settings_caution']='Allow users to pay the pledge for other users';
$lang['Adr_cell_settings_judge']='Allow users to judge other users';
$lang['Adr_cell_settings_blank']='Allow users to clear their police record';
$lang['Adr_cell_settings_blank_sum']='Sum to pay to clear the individuals police record';
$lang['Adr_cell_judgement']='Judgement';
$lang['Adr_cell_judgement_pay_sledge']='Pay the pledge';
$lang['Adr_cell_lack_money']='You don\'t have enough points to perform this action';
$lang['Adr_cell_sledge_paid']='This user\'s pledge has been successfully paid';
$lang['Adr_cell_return']='Click %shere%s to return to the courthouse';
$lang['Adr_cell_settings_voters']='Minimum number of votes in order to validate the judgement';
$lang['Adr_cell_settings_posts']='Minimum number of posts the users must have to be authorised to vote';
$lang['Adr_cell_caution_not_authed']='This user can\'t be freed by paying a pledge';
$lang['Adr_cell_judgement_ever']='You have already judged this user';
$lang['Adr_cell_judgement_explain']='Which is your judgement?';
$lang['Adr_cell_judgement_guilty']='Guilty';
$lang['Adr_cell_judgement_innocent']='Innocent';
$lang['Adr_cell_judgement_not_authed']='You are not authorised to judge this user';
$lang['Adr_cell_judgement_done']='Your judgement has been registered successfully';
$lang['Adr_cell_blank_text']='You can clear your police record if you pay the sum of %s';
$lang['Adr_cell_blank_explain']='Clear your police record';
$lang['Adr_cell_blank_done']='Your police record have been cleared successfully';
$lang['Adr_cell_judgement_ever_authed']='This user has been judged guilty';
$lang['Adr_cell_admin_punishment']='Select the actions forbidden for the user:';
$lang['Adr_cell_admin_punishment_global']='All';
$lang['Adr_cell_admin_punishment_posts']='Post new messages';
$lang['Adr_cell_admin_punishment_read']='Post and read messages';
$lang['Adr_cell_punishment']='Punishment';
$lang['Adr_cell_punishment_global']='Banned';
$lang['Adr_cell_punishment_posts']='Cannot post new messages';
$lang['Adr_cell_punishment_read']='Cannot read or post messages';
$lang['Adr_cell_time_explain_posts']='Until this time, you are not allowed to post new messages';
$lang['Adr_cell_time_explain_read']='Until this time, you are not allowed to read or post messages';
$lang['Adr_cell_days']='days';
$lang['Adr_cell_hours']='hours';
$lang['Adr_cell_minutes']='minutes';
}
if ( defined ('IN_ADR_FORGE'))
{
$lang['Adr_forge_repair']='Repair an item';
$lang['Adr_forge_repair_explain']='This allows you to repair item for free';
$lang['Adr_forge_recharge']='Recharge a magic item';
$lang['Adr_forge_recharge_explain']='This allows you to recharche magic items for free';
$lang['Adr_forge_create']='Create a new item';
$lang['Adr_forge_enchant']='Enchant an item';
$lang['Adr_forge_mining']='Go mining';
$lang['Adr_forge_mining_explain']='Digging allows you to find raw materials';
$lang['Adr_forge_stone']='Improve raw materials';
$lang['Adr_forge_stone_explain']='This allows you to improve the quality of your raw materials, so you can sell them for a better price';
$lang['Adr_forge_mining_select_tool']='Select a tool';
$lang['Adr_forge_mining_no_tool']='No tool';
$lang['Adr_forge_mining_go']='Go mining';
$lang['Adr_forge_mining_tool_needed']='You can\'t dig with your hands!';
$lang['Adr_forge_mining_failure']='You found nothing';
$lang['Adr_forge_mining_success']='You found a %s with a value of %s %s !';
$lang['Adr_forge_repair_no_item']='No item';
$lang['Adr_forge_repair_select_item']='Select an item to repair';
$lang['Adr_forge_repair_go']='Repair this item';
$lang['Adr_forge_repair_tool_needed']='You can\'t repair this item with your hands!';
$lang['Adr_forge_repair_item_to_repair_needed']='You must select an item to be repaired';
$lang['Adr_forge_repair_failure_critical']='What clumsiness!. You have destroyed this item!';
$lang['Adr_forge_repair_failure']='You failed to repair this item';
$lang['Adr_forge_repair_success']='Congratulations!. This item can be used %s more times';
$lang['Adr_forge_recharge_select_item']='Select an item to recharge';
$lang['Adr_forge_recharge_go']='Recharge';
$lang['Adr_forge_recharge_failure']='You did not manage to recharge this item';
$lang['Adr_forge_recharge_tool_needed']='You cannot recharge this item with your hands !';
$lang['Adr_forge_recharge_item_to_repair_needed']='You must select an item to be recharged';
$lang['Adr_forge_stone_select_item']='Selection a raw material';
$lang['Adr_forge_stone_go']='Improve this raw material';
$lang['Adr_forge_stone_tool_needed']='You need a tool to improve a raw material';
$lang['Adr_forge_stone_item_to_repair_needed']='You must choose a raw material to be improved';
$lang['Adr_forge_stone_failure']='You did not manage to improve this raw material';
$lang['Adr_forge_stone_success']='Congratulations!. You have managed to improve the quality of this raw material and now has a duration of %s points!';
$lang['Adr_forge_enchant_select_tool']='Select a spell';
$lang['Adr_forge_enchant_select_item']='Select a weapon to enchant';
$lang['Adr_forge_enchant_go']='Enchant this item';
$lang['Adr_forge_enchant_explain']='Enchanting an item increases its power';
$lang['Adr_forge_enchant_no_item']='No magic item';
$lang['Adr_forge_enchant_tool_needed']='You must choose a magic item to enchant another one';
$lang['Adr_forge_enchant_item_to_repair_needed']='You must choose an item to enchant';
$lang['Adr_forge_enchant_failure']='You did not manage to enchant this item';
$lang['Adr_forge_enchant_success']='Congratulations!. You have managed to increase the power of this item by %s points!';
$lang['Adr_forge_repair_not_needed']='This item does not need to be repaired';
$lang['Adr_forge_recharge_not_needed']='This item does not need to be recharged';
$lang['Adr_skill_limit']='You have used up your skill use quota for today';
}
if ( defined('IN_ADR_COPYRIGHT'))
{
$lang['Translator']='';
$lang['Adr_copyright_translator']='Translator';
$lang['Adr_copyright_explain']='All of them have played a high role into the creation of this system';
$lang['Adr_copyright_images']='Images';
$lang['Adr_copyright_thanks']='Special Thanks';
$lang['Adr_copyright_author']='Original Author';
$lang['Adr_copyright_new_author']='New ADR Developer (v0.30+)';
}
if ( defined('IN_ADR_TOWN'))
{
$lang['Adr_town_training_grounds']='Training Grounds';
$lang['Adr_town_training_grounds_train_skill']='Train a Skill';
$lang['Adr_town_training_grounds_train_charac']='Train a Characteristic';
$lang['Adr_town_training_grounds_train_upgrade']='Promotion';
$lang['Adr_town_training_grounds_change_class']='Change Class';
$lang['Adr_town_training_grounds_train_upgrade_lack_class']='There is no promotion are available for your current class and characteristics';
$lang['Adr_town_training_grounds_select_upgrade']='Class Promotion Selection';
$lang['Adr_town_training_grounds_select']='Promote';
$lang['Adr_town_training_grounds_select_upgrade_cost']='The cost of a promotion is %s %s';
$lang['Adr_town_training_grounds_select_upgrade_must']='You must select a class';
$lang['Adr_town_training_grounds_select_upgrade_done']='Class successfully promoted!';
$lang['Adr_town_training_grounds_change_class_cost']='The cost to change your class is %s %s';
$lang['Adr_town_training_grounds_change_class_forbid']='You are not allowed to change your class';
$lang['Adr_town_training_grounds_change_class_must']='You must select a class';
$lang['Adr_town_training_grounds_change_class_done']='Class successfully modified!';
$lang['Adr_town_training_grounds_change_class_upgrade']='New Class Selection';
$lang['Adr_town_training_grounds_change_class']='Change Class';
$lang['Adr_town_training_grounds_train_skill_cost']='Training Cost';
$lang['Adr_town_training_grounds_train_skill_action']='Train this skill';
$lang['Adr_town_training_grounds_train_skill_must']='You must select a skill';
$lang['Adr_town_training_grounds_train_skill_done']='You have increased the level of this skill';
$lang['Adr_town_training_grounds_train_charac_action']='Train this Characteristic';
$lang['Adr_town_training_grounds_train_charac_must']='You must select a characteristic';
$lang['Adr_town_training_grounds_train_charac_done']='You have increased the level of this characteristic';
$lang['Adr_town_warehouse']='Warehouse';
$lang['Adr_lack_warehouse']='Sorry, you do not own a Warehouse.<br /><br />Please open one first';
}
if ( defined('IN_ADR_PREFERENCES'))
{
$lang['Adr_pvp_prefs']='Battles between users';
$lang['Adr_pvp_prefs_notification_pm']='Enable notification of events by private message';
$lang['Adr_pvp_prefs_allow_defies']='Allow other users to challenge me';
}
if ( defined('IN_ADR_EQUIPMENT'))
{
$lang['Adr_equip']='Equip Prior to Battle';
$lang['Adr_equip_done']='The selected items have been equiped';
$lang['Adr_equip_title']='Select your equipment prior to battle';
$lang['Adr_equip_title_of']='%s\'s Equipment';
$lang['Adr_equip_armor']='<b>Armour</b>';
$lang['Adr_equip_buckler']='<b>Shield</b>';
$lang['Adr_equip_helm']='<b>Helm</b>';
$lang['Adr_equip_gloves']='<b>Gloves</b>';
$lang['Adr_equip_amulet']='<b>Amulet</b>';
$lang['Adr_equip_ring']='<b>Ring</b>';
}
if ( defined('IN_ADR_PVP'))
{
$lang['Adr_pvp_defy']='Challenge';
$lang['Adr_pvp_waiting_battles']='Challenges on Standby';
$lang['Adr_pvp_waiting_battles_you']='Challenges awaiting your approval';
$lang['Adr_pvp_waiting_battles_other']='Challenges awaiting approval from your opponent';
$lang['Adr_pvp_current_battles']='Current Battles';
$lang['Adr_pvp_opponent']='Opponent';
$lang['Adr_pvp_turn']='Current turn: ';
$lang['Adr_pvp_join']='Join';
$lang['Adr_pvp_stop']='Abandon Battle';
$lang['Adr_pvp_defy_user']='Select a user to challenge';
$lang['Adr_pvp_defy_already']='A challenge is currently active with this user';
$lang['Adr_pvp_defy_select']='Select a user to defy';
$lang['Adr_pvp_defy_ok']='You have challenged this user';
$lang['Adr_pvp_defied_by']='%s has challenged you';
$lang['Adr_pvp_defied_by_link']='. You can click on this link : %s to approve or deny this challenge .';
$lang['Adr_pvp_waiting_accept']='Accept';
$lang['Adr_pvp_waiting_deny']='Reject';
$lang['Adr_pvp_deny_ok']='This challenge has been denied';
$lang['Adr_pvp_denied']='Your challenge has been rejected';
$lang['Adr_pvp_denied_by']='%s has rejected your challenge.';
$lang['Adr_pvp_defy_accept']='Accept the Challenge';
$lang['Adr_pvp_accepted']='Your challenge has been accepted';
$lang['Adr_pvp_accepted_by']='%s has accepted your challenge.';
$lang['Adr_pvp_defy_accepted_ok']='The battle can now begin!';
$lang['Adr_pvp_stopped']='Abandon current challenge';
$lang['Adr_pvp_stopped_by']='%s has abandoned your challenge.';
$lang['Adr_pvp_stop_ok']='You have abandoned this challenge';
$lang['Adr_pvp_disabled']='Battles between players are disabled';
$lang['Adr_pvp_wrong_turn']='This is not your turn to play!';
$lang['Adr_pvp_exploit_error']='Trying to use a PvP exploit, eh?.<br /><br />Well, your forum admin has been notified & will deal with your account accordingly!. Hahaha...';
$lang['Adr_pvp_regen_xp']='%s regenerates %s Health points!';
$lang['Adr_pvp_regen_mp']='%s regenerates %s Mana points!';
$lang['Adr_pvp_flee']='Victory by default';
$lang['Adr_pvp_flee_by']='%s has fleed your challenge!';
$lang['Adr_pvp_spell_success']='%s casts %s, with a %s element, upon %s inflicting %s damage!';
$lang['Adr_pvp_spell_dura']='%s casts %s upon %s inflicting %s damage!.<br />The spell has run out of charge and is discarded';
$lang['Adr_pvp_spell_failure']='%s casts %s, with a %s element, upon %s but fails to inflict any damage!';
$lang['Adr_pvp_spell_def_dura']='%s casts %s upon himself. %s\'s physical attack and defense increases by %s points!.<br />The spell has run out of charge and is discarded';
$lang['Adr_pvp_spell_oppose_str_success']='%s casts a powerful %s elemental spell upon %s dealing %s damage';
$lang['Adr_pvp_spell_oppose_weak_success']='%s casts a weak %s elemental spell upon %s dealing %s damage';
$lang['Adr_pvp_spell_defensive_success']='%s casts %s upon himself. %s\'s physical attack and defense increases by %s points!';
$lang['Adr_pvp_potion_hp_dura']='%s drinks %s restoring %s Health points!.<br />%s discards the used %s';
$lang['Adr_pvp_potion_hp_success']='%s drinks %s restoring %s Health points!';
$lang['Adr_pvp_potion_mp_dura']='%s drinks %s restoring %s Mana points!.<br />%s discards the used %s';
$lang['Adr_pvp_potion_mp_success']='%s drinks %s restoring %s Mana points!.';
$lang['Adr_pvp_attack_dura']='%s strikes %s with a %s inflicting %s points of damage!.<br />The %s breaks beyond repair';
$lang['Adr_pvp_attack_dura_fail']='%s attempts to strike %s with a %s but misses!.<br /> The %s breaks beyond repair';
$lang['Adr_pvp_attack_success']='%s strikes %s with a %s inflicting %s points of damage!.';
$lang['Adr_pvp_attack_str_success']='%s strikes %s with a powerful %s elemental weapon inflicting %s damage.';
$lang['Adr_pvp_attack_same_success']='%s strikes %s with a a conflicting %s elemental weapon inflicting %s damage.';
$lang['Adr_pvp_attack_weak_success']='%s strikes %s with a weak %s elemental weapon inflicting %s damage.';
$lang['Adr_pvp_attack_failure']='%s attempts to strike %s with a %s but misses!';
$lang['Adr_pvp_attack_bare_success']='%s strikes %s with his bare fists inflicting %s points of damage!.';
$lang['Adr_pvp_attack_bare_fail']='%s attempts to strike %s with his bare hands but misses!';
$lang['Adr_pvp_battle_chat']='Chat';
$lang['Adr_pvp_lost']='You have been defeated';
$lang['Adr_pvp_lost_by']='%s inflicted a death blow of %s damage and has defeated you';
$lang['Adr_pvp_won']='Victory!';
$lang['Adr_pvp_won_by']='You inflict a death blow of %s damage and are victorious against %s!. You win %s experience points and %s %s!';
$lang['Adr_pvp_turn']='New turn';
$lang['Adr_pvp_turn_by']='It is currently your turn to play in the challenge against %s';
$lang['Adr_pvp_end_turn']='You inflict %s damage upon your opponent.<br /><br />Your turn has now ended';
$lang['Adr_pvp_defy_too_much']='Please finish your current challenges before beginning any new ones';
$lang['Adr_pvp_waiting_break']='Cancel';
$lang['Adr_pvp_broken']='Challenge cancelled';
$lang['Adr_pvp_broken_by']='%s has cancelled the challenge';
$lang['Adr_pvp_broken_ok']='This challenge has been cancelled';
$lang['Adr_pvp_see']='Overview';
}